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Aarseth, Espen - University of Bergen. Editor in chief of Gamestudies.org and the originator of cybertext theory. The first chapter of his book, Cybertext, is available, as are a few other early articles.

Adams, Ernest W. - Game designer and theorist. Archive of columns published in Gamasutra, other articles, list of print publications, pages describing game philosophy.

Andersen, Christian Ulrik - PHd student at Aarhus University, Denmark. Thoughts on computer games and games in physical, augmented spaces. Project descriptions, publications, and CV.

Boullón Sabín, Alfonso - PhD Student, University of Seville. Research on the evolution of video games from a formal/audiovisual point of view. Portfolio and CV.

Bryce, Jo - Interested in the psychological dimensions of technology use in work and leisure; gender and leisure; computer games and internet use; media psychology and media effects.

Costikyan, Greg - Game developer and theorist. Links to published essays, game play and a personal section.

Elliott Avedon Museum and Archive of Games - Virtual exhibits from the University of Waterloo, Ottawa, Canada. Dedicated to research and the collection, preservation, and exhibition of games and game-related objects.

Flanagan, Mary - University of Oregon. Digital media artist, research among other things on games.

Frasca, Gonzalo - Independent. Weblog, articles, games. Research on political games, simulations, ludology.

Funk, Jeanne B - University of North Carolina. Research on the impact of violence in computer and video games on children. List of publications.

Juul, Jesper - IT University of Copenhagen. Articles, reviews, thesis, games.

Kennerly , David - Professional and academic articles, presentation, and interviews game design philosophy, MMORPG design, and game education.

Kirksćther, Jřrgen - Brief presentation of his doctoral thesis on videogame history and a few links.

Klastrup, Lisbeth - Researching the construction of story in virtual worlds. Background in hypertext theory. Weblog and publications.

Klevjer, Rune - Phd scholar at the University of Bergen, Norway. Abstract of his doctoral project: Play and Mediation in Computer Games, links to papers.

Konzack, Lars - Aalborg University. Research on computer games and ludology. Weblog and articles.

Mactavish, Andrew - Focuses on the performative and participatory elements of computer game play. Also researches hypertext theory and interactive, streaming video.

Manninen, Tony - Researching networked multi-user virtual worlds, and especially the high-intensity interaction between humans originating from the world of 3D games.

Montfort, Nick - Theorist and author/developer specialising in interactive fiction, often in the crossover between game and literature. Games, fiction, publications and links.

Mortensen, Torill - Volda University College. Weblog. Research on MUDs.

Myers, David - Recent work attempts to unify existing theories of play within a semiotic framework.

Nowviskie, Bethany - University of Virginia. Dissertation deals with games and generative art in the context of conflicting design philosophies: hermeneutic and algorithmic. CV, descriptions of dissertation and projects, list of publications.

Pearce, Celia - Interactive media designer who has also written on games. Papers and descriptions of projects are available.

Poremba, Cindy - Weblog, articles and projects centered around multiplayer games, women and technology, emergence in communities and games and serial and reconfigurable narrative.

Rau, Anja - Germany. Weblog, articles, conference calls. Research on computer games and hypertext.

Tosca, Susana - IT University of Copenhagen. Articles, activities, teaching.

Yee, Nicholas - Research is both quantative and qualitative, and is particularly centred on players of EverQuest and other Massive Multi-Player Online Games.

Young, Brian-Mitchell - Weblog about videogames and popular culture and essays about first-person shooters written from a cultural studies perspective.

Zimmerman, Eric - Game designer, artist, and academic at NYU exploring the theory and practice of game design. Essays, links, teaching.

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