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Web Sites in Category Research Projects

Cultural Understanding via Digital Media - Erik Champion's research into virtual reality environments as a means to exploring cultural heritage.

3D Visual Data Mining - Research project on how to use virtual reality for visual data mining.

Aspergers Syndrome Interactive Project - Investigating the use of virtual reality to teach social skills to people with Autistic Spectrum disorders.

Cybersickness - Contains an on-line database of literature and links relevant to the study of cybersickness.

Experimental Motion Capture - A simple implementation of motion capture using a single video camera. Project report and source code available.

Force Feedback Research at UNC-CH - On-going research into haptic feedback issues.

Head Tracker Research - The University of North Carolina at Chapel Hill's research group on Wide-Area Head-Tracker research for virtual reality and augmented reality applications.

High Performance Immersive Visualisation Group - Learn more about the HPIVC and our IPT system also called CAVE.

Human-Computer Interaction - BUILD-IT is a graspable interface for virtual environments based on real bricks.

Institute for Creative Technologies - The ICT works collaboratively with computer scientists, entertainment and game development industries to advance the state of immersive training simulation.

Institute for Simulation and Training, University of Central Florida - VR group page at UCF/IST including descriptions of studies of virtual reality for training purposes.

Intelligent Virtual Environments - Carlos Calderon's research combining virtual environments and artificial intelligence techniques to enhance the interactivity of a VE.

NICVE Salford - Centre for Virtual Environments at the University of Salford.

Optical Headtracking Technology - Real time optical headtracking technology for virtual reality, military and cockpit applications.

ORI Applied Computer Simulation Labs - Focus on the development of virtual training environments to enhance human performance, with an emphasis on applications for physically challenged persons and the blind.

Presence Research Resources - A comprehensive and up-to-date academic resource site on virtual reality, telepresence and advanced media.

Project IRMA - Project IRMA is a Configurable Virtual Reality System for Multi-purpose Industrial Manufacturing Application.

Research Center for Virtual Environments and Behavior - Multi-disciplinary virtual environment research center at the University of California, Santa Barbara. Uses immersive virtual environment techology to study numerous aspects of human behavior.

ScienceSpace Project - Explores the strengths and limits of virtual reality (sensory immersion, 3-D representation) as a medium for science education at GMU.

SPIN - Spherical Projection Interface - A Virtual Reality device designed by the Laboratory for the Construction of Experimental Situations.

The Modeling Virtual Environments and Simulation Institute (MOVES) - Researches and provides education in modeling, virtual environments and simulation.

The NPSNET Research Group - First academic multi-user VR project, currently investigating large-scale, persistent, dynamically-extensible VEs.

The XAVE Project - A compact, low-cost CAVE-like immersive environment project at Xavier University in Cincinnati, OH

TU Vienna Virtual Environments group - This page gives an overview of current and ongoing research on virtual environments at the TU Vienna. Projects focus on real-time graphics, user interfaces and multi-user systems.

UNC Geometric and Physically-Based Modeling - Projects on collision detection, solid modeling, visibility culling, and simplification.

UNC Nanomanipulator Project - A virtual-environment interface to Scanned-Probe Microscopes.

UNC Pixel-Planes and Pixel-Flow - Research in revolutionary hardware architecture for 3D graphics.

UNC Walkthrough Project - Long-running project, whose goal is to allow viewers to experience architectural models in a simulated fashion.

Virtual Environment Technologies Centre - The VETC is a world class facility containing VR technology that is revolutionizing conceptualization, design, and simulation in a wide array of industries.

Virtual European Statistical Laboratory - This paper describes the VRML implementation of the V.E.S.L. and examines a number of advanced applications in the field of shared virtual worlds.

Virtual Reality Laboratory in POSTECH University, Korea - Specialized research fields include presence in virtual environments, three-dimensional multimodal interaction, and software engineering for virtual reality systems.

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